Patch |
Description |
Final
Countdown MSX2 |
Final Countdown MSX2 game, unlocked
to run directly from the hard-disk. New: English MANUAL.TXT
file added.
|
Fire Hawk - Thexder
2 Enhanced HDD v1.4, zipped
auto-install patch
|
A lot of
enhancements and fixes were done on this version:
- Turbofixed. Now the game runs properly at any CPU
speed.
VDPs with turbo blitter engines are also supported (like
the OneChipMSX
turbo-blitter mode).
- Hard-disk installable. But can be installed on
floppydisks
also, just use the INSTFLOP.BAT command to do that.
(both MSX-DOS2.3x
or higher and Windows CMD.EXE are supported by this
batch)
- The game now passes on both MSX Acid1Test and Acid2Test.
This means it is now fully compliant to the MSX coding
guidelines and no illegal direct hardware access is done
anywhere.
- A lot of optimizations were made, and the game now
runs better and much more smoother (less slowdowns) than
the original game.
- Added support for the Megadrive joypad connected
though a joymega
adapter. But don't connect the joypad directly to the
MSX: The adapter
*MUST* be used! See the README file for the button
mapping.
- Multi-language support. You can change between English
and
Japanese by typing "SETLANG EN" or "SETLANG JP",
respectively, at the
MSX-DOS2 prompt. (MSX-DOS v2.31 or higher required for
SETLANG.
Windows' CMD.EXE also accepted)
- Exit to DOS implemented on the Main Menu. It's now
possible to quit the game without needing to reboot.
- The troublesome and limited RTC load/savegame routines
were
replaced by a brand new load/savegame on disk. This has
many advantages:
a) Allows multiple savegames
even for those who don't own a PAC
b) Savegames can be easily transfered from one MSX to
another or to emulators by just copying the FIREHAWK.PAC
file
c) The generated FIREHAWK.PAC file is standard and
compatible with the
PAC managers around there, so the savegames can be copied
to/from a
real PAC
d) Real PAC (SRAM) support is still built-in and available
by using a command-line switch.
- Hold the TAB key to throttle the game speed (if your
machine has enough CPU speed, of course)
- Enhanced the FM detection routine, and now it has the
following preference order for detection: MSX-Audio BIOS
v1.3, internal
MSX-Music, external MSX-Music.
- Added support for the PSG->OPL3/4 translation
routines
of the MSX-Audio BIOS v1.3. Those routines will be used
on OPL3 and
OPL4 cartridges that have the BIOS. This results on all
sound being
produced by a single chip, thus eliminating
discrepancies that most MSX
have on the mixing volumes between the chips. It also
provides an
elegant solution for running the game with the turbo
enabled on
Panasonic 2+ machines (FS-A1WSX/WX/FX) or on machines
with homemade
turbos. Because on those machines the internal PSG sound
pitch goes off
tune when the turbo is enabled.
- A mixer for the PSG is now implemented. Use the new
tool PSGMIXER to
set the PSG volume attenuation. This will help on
machines that have
the PSG volume much louder than the OPLL volume, like
the MSX Turbo-R.
- Replaced the keep-key-pressed-on-load configuration
routine
by a new one that receives command line parameters.
Also, a
command-line help is now available.
- If present, the SystemTimer will also be used to
enhance the random number generator.
- Fixed all graphic glitches, solved by a new
page-flipping routine that also eliminates tearing
completely
- Fixed the bug that caused the robot image to be
corrupted on the first 4 frames on the beginning of the
game.
- Fixed the corruption of the ASCII table characters
that
caused the wrong apostrophe on phrases like "ATTACK
NEDIAM'S ENGINE
BLOCK!"
- The game will detect and politely refuse on a MSX1
computer instead of just crashing
- If there's enough free DOS memory, the game will not
freeze
after the "The End" anymore. At least the free memory
equivalent of
MSX-DOS1 with CTRL pressed is needed for this (In other
words, BDOS
must be higher than the address DC06h).
- A lot of polishing here and there
|
Playball III, HDD version,
bugfixed
|
- Hard disk installable: small loading times
-
Turbo Fixed: now you can play the game at a decent speed
-
The turbo is enabled by default for Panasonics
FS-A1GT/ST/WSX/WX/FX and CIEL ExpertTurbo/Expert3.
-
Disabled the annoying key click inside the game
-
Many enhancements, bugfixes and speed optimizations (see
included README.TXT file)
-
Many problems caused by corrupted files from the bad
dumps available on the Net were fixed
|
Psycho World , HDD version,
multi-language (zipped files for real MSX)
Psycho World, HDD version,
multi-languase (IDE dsk image for emulators) |
Psycho
World, unlocked to run directly from the hard-disk, with
multi-language
support. The game is currently translated for the languages
below, and
you just need to type SETLANG at the DOS prompt to select
between them.
-
English
-
Japanese
-
Brazilian Portuguese
|
Starship Rendezvouz, HDD version
|
- Hard disk installable
- Turbo Fixed
-
The turbo is enabled by default for Panasonics
FS-A1GT/ST/WSX/WX/FX
and ExpertTurbo. Now the game can be played at a decent
speed and the
loading times are minimized.
-
FM Music is now default inside the game
-
The game don't freezes anymore after it's finished
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